Tuesday, December 22, 2015

Today I added in the test sketch for the tutorial level trying to get a feel for scale.  I have added a pause menu with Quit and modified some of the levels platforms.





Saturday, December 19, 2015

First Post!


This blog will update progress made on a 2d project created by Aaron Flud, Nina Palumbo, and Lauren Lavin.

There is now a functional "main menu" in place for the project that will quit and move into the main tutorial level.  We are planning on launching into tutorial and after that area is beat allow the player to travel around using an over world.

We have a work in progress character now in game.  I have fixed moving platforms so now they act like they are hanging from vines that are attached to both sides.  Camera movement is now more fluid and does not start following the character for until it hits .2 units on the x axis.